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Raycast shader mmd tutorial 2018 1.5.2
Raycast shader mmd tutorial 2018 1.5.2




raycast shader mmd tutorial 2018 1.5.2

The downloaded Ray-MMD is a compressed package, the name is similar to ray-mmd-master.zip, please unzip it to any path first, and the folder name is similar to ray-mmd-master.

raycast shader mmd tutorial 2018 1.5.2

If you cannot find the file download location, please check the download page of your browser. Install Ray-MMDįirst, visit the main code repository of Ray-MMD located on GitHub, the page is as follows:Ĭlick the code button, and then click download to download the Ray-MMD body.

raycast shader mmd tutorial 2018 1.5.2

Physically Based Rendering (PBR) refers to the use of shading/lighting models based on physical principles and micro-plane theory modeling, and the use of surface parameters measured from reality to accurately represent the rendering concept of real-world materials. The rendering special effect tool set mainly uses physically-based rendering and adds as many user-configurable parameters as possible to meet the style and effect needs of different users. Ray-MMD is a real-time rendering special effect tool set developed for MikuMikuDance. OverviewĪt this point, you are ready, let us first get a general understanding of Ray-MMD! What is Ray-MMD?

raycast shader mmd tutorial 2018 1.5.2

Therefore, if your MikuMikuDance version does not meet the requirements, we recommend that you re-download MikuMikuDance and install MikuMikuEffect. Ray-MMD can only pass the test on the 64-bit version 926 and above of mikumiudance, other versions are not guaranteed to run perfectly. Environmental preparationįirst, make sure that the operating system installed on your computer is the 64-bit version of Windows 7 and above, and install MikuMikuDance (64-bit 926 and above) and the MikuMikuEffect plug-in. Hereinafter, we referred to as MikuMikuDance as MMD, and referred to as MikuMikuEffect as MME. In addition, we assume that you are already familiar with MikuMikuDance and MikuMikuEffect. We assume that you are already familiar with basic computer usage, including how to browse the web, download files, and decompress compressed packages. You will find that this tutorial and the documentation are complementary. If you prefer to learn some concepts from scratch, please refer to other documents. Hello everyone today i come to show you how i use the raycast shader i will leave you the link of the ray.config that i edit the first is the most basic load the model and the skydocks in my case the skydocks is totally white it is the one i use the most for videos i changed the order of the models first the skydocks and then scenarios and then everything else as it goes now to load the raycast and configure the basics as we all do um now configure the ray controller with the values that i give it attention so to give the model a proper shade on your skin you can use the one inside the editor folder skin white out normal matte and then load the controllerskin.This tutorial is for users who prefer to learn while doing.






Raycast shader mmd tutorial 2018 1.5.2